![]() ![]() : If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target. If you can’t (because there are no creatures on the battlefield, perhaps), then you can’t cast the spell. Searing Blaze and Only One Target on Resolution. ![]() ![]() : You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you had a land enter the battlefield under your control this turn, only the landfall-based effect happens. : The effect of this spell’s landfall ability replaces its normal effect. : Once the spell resolves, having a land enter the battlefield under your control provides no further benefit. It doesn’t matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land. Add a Firedancer trigger onto that, and you’re dealing a whopping 9 damage across three different targets, creating a sort of cardSearing Blaze/card/cardArc Trail/card hybrid. Searing Blaze Worldwake Modern Card Kingdom SELL US YOUR CARDS Worldwake: Searing Blaze Add To Wishlist Restock Notice Gatherer & Rulings NM EX VG G 20 available 2. : The landfall ability checks for an action that has happened in the past. Firedancer combos with cardSearing Blaze/card, which was already something of a 2-for-1 in dedicated burn decks. It synergizes especially well with fetchlands like Arid. Which means, you have to choose a creature the targeted player controls as the second target. (Leaving out the landfall text as it is somewhat irrelevant to this.) So, when you cast the spell, you have to choose legal targets for the spell. : Having more than one land enter the battlefield under your control this turn provides no additional benefit. Searing Blaze deals direct damage and removes annoying blockers, freeing up your attackers to swing in. Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. : Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it. ![]()
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